*** Assignment 2: Raytracer README *** By: Alan Yao & Rohan Chitnis Platform: Compiled&tested on Ubuntu 12.04 precise. Requires C++11 (compiles with -std=c++0x) and OpenMP. Source can be found in src/. Test inputs are in obj/ and tests/. Some output images are in submit_images/. The rest are available online. Compile in the src/ directory with make. Run with ./as2 [inputfilename].[obj/test] [-checker] [-env env/] Parser handles .test files as specified in Prof. Ramamoorthi's spec from Fa12. Parser handles .obj files, with no support for materials. Refraction is implemented in the .test input files: ni [value] specifies an index of value for the material. Accel structures, antialiasing, depth of field, obj file parsing options, soft shadowing, and texturing controls are in a compiler-directives file found in /src/core/Directives.h [-checker] adds a textured floor. Options in Directives.h. [-env env/] loads the environment map found in directory env/. It requires files front, back, top, left, right, bot in png format.